Presentation Beta

My project essentially boils down to the integration of two main features: dynamic user drawn masks and particle effects.
Lets start with the simpler effect, Particles:
The particle effect was based off of a code by Ross Gerbasi, but greatly edited and distilled down to just the most crucial elements. We begin with an empty movie clip [...]

Posted at 12:36 am on May 31, 2006 | leave a comment | Filed Under: Uncategorized | read on

hwk4

I currently have a working prototype with 2 windows. I fixed the AS conflicts and it now publishes flawlessly in flash 7. I have edited the particle system to be a random color based on what is being scratched away. Also you'll notice this version is a lot smoother, cleaner, and optimized. and while i [...]

Posted at 1:37 am on May 16, 2006 | leave a comment | Filed Under: Uncategorized | read on

About

This blog catalogs the production process of a Drexel senior in Advanced Flash (DIGM465) as taught by Jeremy Lacivita.

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